December 2023 Reading Round-Up

Katherine Arden’s The Warm Hands of Ghosts is her first adult book since her incredible Winternight trilogy, and so, yes, my expectations were very high despite myself. And so it’s with some gratitude that I tell you that Ghosts is wholly its own kind of book, one that’s far more melancholy and mournful than the Winternight series ever was, even as it once again blends together historical fiction and supernatural elements into something that only enhances both sides of the equation. It’s the story of Laura Iven, an English World War I nurse who returns to the battlefield, scars and all, in an effort to find out what happened to her brother, who may or may not be dead. But even before Laura starts seeing images of her dead mother nudging her along her path (or away from things), there’s an unreality to the nightmarish and apocalyptic horrors of the war, only underlined all the more when Laura and her companions arrive in an unusual haven from the war that shouldn’t really exist. Beyond that – and beyond the alternating chapters from Laura’s brother Freddie’s perspective, which find his own fight for survival depicted in stark and harrowing terms – I don’t want to get too much into the details, as this is a book of subtle pleasures and quiet reveals, with much implied and left to the imagination to fill in, and that makes the story all the richer and better. But suffice to say that this is, as the title implies, a ghost story…but not in any traditional sense of the word, so much as it’s a story about the ghosts of the war, whether they be literal, imagined, or psychological ones – or perhaps all of those at once. It’s also a story about what it’s like to look down the barrel of the end of the world, and to grapple with how we got to this point and to try to find any way to cope with the damage and scars and hurt left behind. The Warm Hands of Ghosts isn’t as epic in scope as the Winternight books, nor is it as horrific as her YA Small Spaces series, but it undeniably is the work of that same author, who tries her best to find a way to dramatize a period in history where everything was changing and nothing would be the same – and finds, somehow, that the supernatural might be the best way of depicting entirely man-made events. It’s a lovely, heartbreaking, painful book, and if its more subtle, quiet, and withdrawn than her other work, none of that makes it any less wonderfully crafted and told. Rating: **** ½


The King of Shadows is the eighth novel in Robert McCammon’s Matthew Corbett series; more significantly, it’s the penultimate novel in the series (book 9 is a collection of short stories that have been written along the way), and that’s something that McCammon has not made a secret. So it’s somewhat odd how much The King of Shadows feels like a weird little narrative detour, one that zigs away from the plot thread that the series has been building to, and instead strands its characters – colonial “problem solver” Corbett, his friend and crime-solving partner Hudson Greathouse, and more than a couple of nemeses who are reluctant friends – on an island where no one seems to leave and memory itself seems to constantly fade. Add into that the fact that McCammon uses the book to fill in the backstories – at some length – of a couple of villains (including one who’s new to this book, and who I’m not sure will continue to appear), and the result is a bit of an odd book that feels like a speed bump in the rapidly accelerating momentum of the series. And yet, you’d think that the book would be less enjoyable than it is; this isn’t The River of Souls all over again, but instead a pretty engaging, enjoyable mystery with some unexpected reveals, mysterious events, crumbling psyches, and a lot of desperate alliances and sacrifices along the way. It’s undeniably a strange book for this point in the series – while I haven’t read the final book yet, of course, it certainly feels like a book that you could excise from the narrative entirely without losing anything critical to the story. But you’d end up losing some quality time with Matthew (who’s having to make peace with some dark parts of himself), a window into one of the series’ more striking villains, some humanization of another dark figure, and just a strange, surreal little episode that defies expectations. It’s not one of my favorite entries in the series, but I still enjoyed it and pretty well ripped through it; it’s well-crafted, once again defies easy categorization and expectations, and just delivers a great little adventure tale, and if it’s a little lumpy in terms of the overall arc, that doesn’t make it less of an enjoyable book on its own terms. Rating: ****


At the end of Black Market Heart, the upcoming fourth entry in Darby Harn’s outstanding Eververse series, there’s a timeline showing that Heart is the first book in the second volume of the series. That’s an unexpected development, to be sure, and not one that I immediately saw as I read; after all, Black Market Heart feels like the next logical point for the series, which is a grounded, complex take on the superhero genre, but one filled with deeply flawed and insecure characters, queer romances, complex politics that remind me of some of Watchmen‘s ideas but taken to the next level, and more. Like the previous volumes, Heart shifts its focus to a new narrator – in this case, Nathan Regan (known as The Interdictor), who is as close to an übermensch as the series has ever had, to say nothing of being one of the most intimidating and “villainous” figures (as much as anyone in this series is a cut-and-dried villain, anyway). And as you’d expect – and as Harn has done in every entry so far – the reality inside of Nathan’s head is far more complex than the arrogant, domineering figure he’s been perceived as before. Much of that comes down to the literal loss of his heart, which has left him disconnected from the world around him in a way that his powers had already started, but what things more complex is his dive into the world of magic powers, which leads Nathan into a very different side of the world than just your “everyday” superheroes. More than any of Harn’s books so far, Black Market Heart feels like a tragedy in slow motion; while so many of Harn’s stories have been about flawed people making mistakes but trying to make things right, reading Black Market Heart means watching a man walk down an increasingly horrible path one step at a time, all while being utterly convinced about the righteousness of his actions. That the result is less infuriating and more painful speaks to Harn’s ability to find the humanity of his characters, even when they’re self-declared gods who think that their powers mean that the rules no longer apply to them – which makes the ability to play on their ego all the easier. There’s so much more to the story here, from the way that Harn starts playing with comic books in a fascinating way (that once again recalls the way Watchmen had to think about what comics would be in a world with real superheroes) to the return of some very malevolent foes, but most notably is the plunge into a surreal world of magic (one that reminded me a lot of the way Harn’s (and my) beloved X-Men used the Shadow King and the astral plane) that gives me a sense of what this second volume may be pushing us towards. That’s a long-winded way of trying to convey my enthusiasm for this book, which is such a perfect Venn diagram of my interests – excellent writing, complex characters, flawed people, superhero tropes but deeply explored and deconstructed, questions without easy answers, a wide-ranging imagination – that all I can do is beg more and more people to read them so I can talk about them with others. If I have a complaint, it’s that this is undeniably the first entry of a volume…and that I’m left waiting to see what’s to come next. Rating: **** ½


With the one-two punch of Station Eleven and Sea of Tranquility, Emily St. John Mandel became the kind of author whose name on a book was enough to guarantee my interest. And if The Glass Hotel, which Mandel wrote between those two books, isn’t quite on the same level as either, that’s okay, both because those two books are in a league of their own and because that doesn’t make The Glass Hotel any less engrossing and rich to devour. There’s a slew of pieces here – the overdose death of a young musician; the collapse of a massive Ponzi scheme; an oddly aggressive and unsettling act of graffiti that appears without reason – but the connections between all of those are best discovered over the course of reading the novel, which unfolds in a marvelously circular fashion, doubling back on itself, revealing truths in its back half that it alluded to in the first half, returning to earlier events with fresh eyes, and more. What becomes clear in so many ways is that The Glass Hotel is a book about what you do when everything has gone wrong – when, as the book puts it, “the worst has already happened.” Do you rebuild? Do you retreat into a world of fantasy? Do you start anew and hide from your old life? And how do you deal with the damage you may have dealt to those around you? Mandel doesn’t offer easy answers to these questions, but neither is this a grim, depressing read of guilt and penance; like her other books, there’s a deceptive lightness to it all, one that brings the characters to vivid and real life and lets you drift through their lives in a way that feels effortless but has to be a supremely controlled piece of craft. The result isn’t quite as transcendent as her other two books, but it’s continued to grow on me as I’ve thought about it (and even as I’ve written this review), only growing in my estimation as I’ve started to think about the thematic links between all of its ideas, about its complex and seemingly easy structure, about its compelling and haunting characters, and about its deep empathy for people no matter what their crimes. It’s a wonderful book, and one that just serves as yet another testament to Mandel’s astonishing, rich talent. Rating: **** ½


I’ve heard about Mervyn Peake’s Gormenghast books for some time now, but really knew nothing about them at all, apart from their status as beloved cult classics (well, in America, anyway; I get the vibe that the love is far more widespread and mainstream in England). And so I wasn’t quite sure what I was going to get from Titus Groan, the first entry in the series – and I’m not sure that I ever would have guessed that it’s a story set in a largely empty Gothic castle, where a male heir has been born to a lord who seems increasingly withdrawn from the world, and to a family (many of whom feel spiritually like they could easily be illustrated by Edward Gorey, even though Peake’s own illustrations are wonderful) who has almost no connection at all with the populace living outside their walls. Nor would I have expected how subtly and carefully the plot unfolds, taking its time laying out all of its pieces – an angry reaction between two of the castle’s staff; the spontaneous escape of a young man with higher goals for himself; the long-simmering tensions between family members; the years and years of formalized ritual and regulation – in an immersive way that makes it all the more effective when Peake decides to carefully let everything fly. Titus Groan is incredibly immersive and oddly haunting; it’s a quiet book, one that’s often more interested in building the mood of its lush (if decaying) world and its lost inhabitants than it is in telling a story, and yet one that’s also got more of a story on its mind than is immediately obvious. It’s a surprisingly dense read for all of its nominal narrative simplicity, and much of that boils down to Peake’s rich, literary style that eases you into this place. I need a short break before I move on to book two, but it’s not going to be a long one – I’m compelled by the strange world of Gormenghast, and if it’s not quite what I expected – something more painterly, more thoughtful, more precise, less action-y than I assumed – that didn’t take away from its cumulative impact by the end. Rating: **** ½


I’ve only scratched the surface of Polish science-fiction author Stanislaw Lem’s work – I’ve read Solaris and the short story collection The Cyberiad – and so it’s hard for me to say how Return from the Stars fits into his work, other than to say that it’s much closer to the slow complexity of Solaris than the comedic tone of The Cyberiad. It’s the story of space explorer Hal Bregg, who returns to Earth only to find that relativity means that hundreds of years have passed – and he has no idea what to make of this modern world, nor how to handle the way that it has created a utopia by reducing risk, aggression, and fear. The result feels a bit like a mix of Joe Haldeman’s The Forever War with the “stable” utopia of Huxley’s Brave New World, and even though the book is all but plotless – it is, essentially, the tale of Bregg’s wanderings in this new world, and his efforts to figure out what his place is here – it’s oddly compelling, not least because Lem’s astonishing imagination truly plunges us into an utterly alien world that nonetheless feels internally consistent and developed, even though we’re just as lost as Bregg is throughout. Rather, it’s that very act of being lost that makes the book so resonant – indeed, even though Lem is a Polish author, it’s hard to not think that Haldeman would have found much here that appealed to him as a returning Vietnam vet who felt out of step in his own country (which he would use in constructing The Forever War). Nonetheless, Return from the Stars does feel bogged down along the way; you keep waiting for the book to find a second gear, but it never quite does – instead, it does one thing throughout, even as it does it very well. Much as Huxley did with Brave New World, it’s a lush setting and a great story of ideas, but it never quite finds a plot to anchor it all together; that being said, its portrait of isolation and a feeling of futility in the face of a changing world still works even fifty years later, and still speaks to an American reader far removed from the book’s origins. Rating: ****


I enjoyed Mur Lafferty’s Station Eternity, which felt like Lafferty took Jessica Fletcher (of Murder, She Wrote, natch) and put her on a space station filled with surreal life – oh, and also tried to think about what a life that was constantly interrupted with murder would be like. Warts and all, I thought Eternity was a fun read, enough that I was eager to check out Chaos Terminal, Lafferty’s followup, which follows Mallory (our sleuth) as a fresh collection of humans comes to the station, and what happens next…well, what happens any time that Mallory ends up with a group of people? Once again, I think Lafferty can’t quite corral all of her threads here; the space station politics are again a little weird and distracting from the book, but they’re entertaining enough – and anchored enough in characters we like – that it doesn’t really hold the book back. And if the murder this time felt a bit more obvious to me (at least, some of the reveals felt a little obvious to me, only because of the way things tend to work with Mallory is around), once again, that mattered less than the interactions between the characters, the way that Lafferty never forgets the realities of dealing with all of these murders and crimes, and how much she refuses to let everyone’s secrets be just plot devices and instead dives into their ramifications. Chaos Terminal is a little shaggy, and there are a few sections where characters get a little speechy (I’m thinking especially of one interrogation that turns into a bit of a therapy session), but I never quit having fun with the characters, from its rock-turned-mech ADHD queen Tina to snobby ambassador Adrian to the living station itself, and the result is exactly what I wanted it to be: a diverting, enjoyable, fun – and funny – read that delivered as a mystery and as a weird, imaginative piece of sci-fi. Rating: ****


Gormenghast is the second entry in Mervyn Peake’s eponymous trilogy, and while I enjoyed Titus Groan‘s gothic, desolate world, I can’t help but feel that this is the volume that made people love this world and wish that Peake had more than one (apparently abbreviated) novel left in him. Altogether weirder, funnier, a little shaggier, and maybe a little warmer (in some ways), Gormenghast jumps forward a few years, following Titus as he starts to push against the confines of his role as the castle’s heir, Steerpike as he continues to scheme and find his way into more power and influence, Fuschia as she begins to bond with her brother – oh, and Irma, as she starts to make herself a society of potential husbands out of a wonderfully daffy batch of elderly scholars who end up taking up a lot of space in the book with their off-the-wall banter, infighting, and obsessions. Once again, Peake’s writing is beautifully lush and ornate, and the way he brings the world of Gormenghast to life is beautiful, plunging you into a castle full of forgotten depths, ruled by arcane and ancient ritual, and haunted by the people who are all but lost inside of its halls. Gormenghast is probably a little too long at points, and the final stretch feels like a cavalcade of horrors where at least one feels cruelly arbitrary. But it works by finding a lusher emotional core than its predecessor in Titus’s raging against the confines of his life, and by the end of the tale, it’s clear how almost every thread that Peake has been weaving contributes to that plotline. (I say “almost” because I’m not quite sure that Irma and the professors are ever “necessary,” even as they’re a delight to read.) There’s only one book left in the “official” trilogy, and it looks to be about half the length of its predecessors due to Peake’s declining health, but I’m very curious where the end of Gormenghast takes us, as it feels like the series might be about to move beyond the stuffy, musty walls of that all-but-haunted castle, and I’m fascinated to see where Peake could lead us. Rating: **** ½


I was absolutely delighted to have Sarah Langan back with her novel Good Neighbors, which I described as “a little bit The Crucible, a little bit Shirley Jackson, a little David Lynch, but ultimately all Langan.” It was her first book in a decade, and I hoped it promised a return to regular publishing for her. And now, two years later, she has another book to devour, A Better World, which marries the surreal social satire of Good Neighbors with her earlier horror work into a wild, bizarre, unsettling ride. A Better World unfolds in the near future, when the planet has truly begun to fall apart on almost every level, and the upper classes have largely started to retreat into “company towns” run by tech firms and manufacturers. But these aren’t the factory shanties you’re thinking of; these are planned communities, full of “company culture,” insular rules and rituals, expectations of providing for the company and the community they represent – and all driven by the thought that the world is doomed and that they’re entitled to wait out the crisis within their protected world. Into this world come the Farmer-Bowens, a family of four invited thanks to the father’s genius with numbers. But the town definitely isn’t thrilled about outsiders, and the company culture goes from “cutesy” to “unsettling” more quickly than you would like, and there are definite signs around the edges that Plymouth Valley is hiding some dark secrets. Langan doesn’t hide where she’s going; by the time you get to part three, which is entitled “It’s Exactly What You Fear,” it’s clear that Langan isn’t worried about defying expectations so much as she is in building this vicious satire of elites who isolate themselves from the world, companies that can buy off the consequences of their actions, communities that avert their eyes from the things they don’t want to see, and on a more intimate level, how a desire to provide for your family and your children can lead you to make hard choices with no good answers. I’ll say that because of all of that, A Better World ends up a little shaggier than Good Neighbors; there are a few characters around the edges of the story who feel like some of their arc has been elided, and some of the personal arcs can be a little bumpy at times (this definitely feels like a book that existed in a much longer form before the published version, and there’s some scar tissue left here and there). But ultimately, those minor flaws don’t detract from the book as a whole, which is compulsively readable (I have been up late the last two nights, unable to stop), delivers the goods not just as vicious satire but also as pure horror (this is definitely Langan reminding you where she came from), and pulls it all together with an ending that makes clear a lot of what she was going for and shows that, at the book’s core, this is a book about what we should do, not a book about what we shouldn’t do. It’s not quite the absolute knockout that Good Neighbors was, but it’s one hell of a read on pretty much every level, and it’ll give you a propulsive story that gives you genre goodness, social commentary, a pitch-black sense of humor, and some real nightmares along the way. Rating: **** ½


One last thing that I’ve been reading this month is the Hellboy comics, which I’ll probably review en masse next month once I finish the series. But let me just say: I know they’ve become a meme, but seeing these panels – which really may be the greatest three panels in comic book history – in context only underlines for me that Hellboy is a pure and utter delight that’s not really like much else, and it’s this exact mix of humor, weirdness, and gorgeous art that makes me love it.


Amazon: The Warm Hands of Ghosts | The King of Shadows | Black Market Heart (Kickstarter) | The Glass Hotel | Titus Groan | Return from the Stars | Chaos Terminal | Gormenghast | A Better World

2023 Movie Diary: Part 1

For a lot of reasons, I watch a lot fewer movies than I used to these days, and a lot of what I watch I don’t always feel like reviewing, especially when it comes to rewatches of movies I’ve seen lots of times (for instance, this year, I’m still a fan of Harold and Maude, but I don’t have anything really new to say about it). Still, it’s June, and I’ve seen a handful of things worth talking about, and so some quick capsule reviews felt like an easy enough way of handling things.


It’s been a few months now since I saw Guillermo del Toro’s Pinocchio, so you’ll have to forgive me for being a little hazy on some of the plot details, but what hasn’t faded is just how strange, dark, and surprisingly grim the movie is – and how much del Toro brings to the table. I’m a big fan of del Toro’s work in general, and I was a bit unsure how I felt about him taking on Pinocchio, even if it was in an intriguing stop-motion style. But what I didn’t expect is just how much it would fit into del Toro’s usual themes and fixations, with the story unfolding against the backdrop of the rise of fascism, a setting which makes puppetry all the more effective as a storytelling device and obvious metaphor. There’s more to the world here, though, with more time spent with Geppetto as the story thinks about fathers and sons (and grief), and a surprisingly strange sense of our place in the cosmos, with the Blue Fairy feeling very much in line with del Toro’s usual designs, to say nothing of a complex relationship with death. It’s a deeply strange movie; there are aspects that never quite seem to fit with the overall tone (I’m thinking here mainly of Ewan McGregor’s cricket; while McGregor does well with the role, it never seems tonally to gel with the rest of the movie), and the songs are eminently forgettable and bland. But it’s undeniably a del Toro film, as he takes this story and turns it into something that honestly feels more him than the (still very good) Nightmare Alley. Not for all tastes, and definitely a bit dark for younger kids, but I quite enjoyed it – it’s wholly idiosyncratic and personal, and that always makes for a more interesting movie for me. Rating: ****


I have yet to be let down by a John Wick film, but I’ll admit that the running time of John Wick Chapter 4 – almost three hours – gave me a bit of a bad premonition about the film. (In general, this trend of excessively long films is frustrating to me; it feels as though we have forgotten the benefits of restrictions and boundaries on film. But I digress.) And to be sure, there are a couple of stretches of Chapter 4 that could be trimmed down – I’m not sure we need the opening revisiting of a character from the last film, for instance, and I’m sure we could lose at least one sequence along the way…except that so much of the joy of Chapter 4 comes from delivering some of the best pure action of the entire series, and that’s a high bar to clear. As usual with Wick films, the plot is both labyrinthine and simple; very long story short, John needs to settle accounts to get any chance to just return to his normal life at this point, all while the new Marquis (a gloriously villainous Bill Skarsgård) is doing what it takes to bring Wick in and consolidate his power. Into the mix we bring in the usual array of supporting players, with almost every scene stolen by Donnie Yen, playing Wick’s former comrade Caine, whose blind martial arts never get less enjoyable, and equal supporting power brought by Shamier Anderson as a man only known as Tracker. All complicated fare, sure, but it barely matters once Chapter 4 stomps on the gas and lets loose, delivering a series of setpieces for the ages, even before we get into the closing forty five minutes of pure, relentless action that keeps topping itself. A jaw-dropping drone sequence; a chaotic brawl in the midst of a Paris roundabo½ut; and my god, that stair sequence. And all along the way, director Chad Stahelski peppers the film with wonderful homages, from The Warriors to Sergio Leone to wuxia films. I had a blast with Chapter 4, which does everything I’ve come to love about the series – giving me a murderer’s row of character actors, delivering astonishing action, soaking the film in style, and just in general being a joy to watch in a time of bland films that are only concerned with plot. That it all feels like a logical end point feels like a tease – there are already rumors of a Chapter 5, which seems pointless – but that’s okay, really; when you get something this imaginative and stylish and gleeful, I’m hesitant to say that I wouldn’t take more. Rating: **** ½


I’m going to confess that I actually have an affection for the found-footage genre when it’s done well; it’s a gimmick, sure, but when it’s executed well (see: The Blair Witch Project), it can bring an immediacy and an intensity to the proceedings. That’s incredibly well illustrated by [REC], a Spanish-language thriller that unfolds through the lens of a local news crew accompanying a team of firemen into a building where an elderly woman needs help. I’d heard that [REC} was intense and scary, but that undersells the film, which uses the claustrophobia of its setting (a small apartment building that feels like we’re in a building not designed for a camera crew instead of a spacious film set) and a constantly escalating sense of dread about what’s happening outside the eye of the camera to build tension and fear. (There’s an early moment that does this perfectly, delivering a jump scare for the ages but also a moment that feels like the first time we really get the sense that all hell is going to break loose here.) Once [REC] hits its final act, it becomes unbelievably tense and relentless, moving faster and faster without ever giving us a chance to catch our breath. The one misstep comes in the final stretch of the film, which hints at an explanation of what’s going on that doesn’t really add much; that being said, its use of that location is perfect, and I was fairly well out of my chair with tension through that point, so I can’t complain too much. [REC] does what the best found footage films do, which is turn its “gimmick” into part of the text of the film – as a news crew, they need to expose the truth, but more than that, if you’re reporting on the news, you can’t be part of it…right? Right? Rating: **** ½


Larry Cohen’s God Told Me To is so bracing, uncomfortable, and unsettling that it’s a disappointment when the film collapses under its own weight by the end of the story, but that doesn’t really detract from the great atmosphere and tension of the early going. One of those great grindhouse-feeling New York films where you can feel the grime on the street, God Told Me To boasts an intriguing hook that sadly doesn’t feel any less relevant today than it did back then: a series of pointless shootings and murders, all arising out of nowhere and linked only by the murderers’ claims that “God” told them to do it. One detective keeps digging at the crimes, wrestling with the implications that would arise from the existence of a God who would want His followers to commit these crimes, and that’s all so rich and compelling and uncomfortable and thoughtful…and then you find out what’s really going on, and it’s all just kind of a big mess. I was pretty disappointed by the final act of God Told Me To, obviously; even as I’ll concede that what we get is about as bonkers and committed to the insanity as we could get, it feels like a disappointing ending to a film that seemed to be touching on so much more interesting material. (It’s here that I’ll drop in that all of the setup and first half of God Told Me To reminded me of nothing so much as Kiyoshi Kurosawa’s Cure, a film that I really need to revisit, and I suspect would scratch the itch this one left behind.) Still, I’m a sucker for that grimy New York feel, and Cohen brings it across beautifully, grounding the film more than you would expect in the beats of a failing relationship and the doubts of a believer. The destination is nonsensical and disappointing, but that doesn’t make the world or the execution any less engaging, and the deep strangeness is an appeal all its own. Rating: *** ½


In theory, George Romero’s Martin is a vampire movie, but anyone expecting anything remotely typical about the vampirism here should abandon that quickly; if anything, the comparison that came to mind for me repeatedly was Henry: Portrait of a Serial Killer, which is not the comparison I would have expected. But it’s the obvious analog here, as Romero introduces us to Martin, who certainly believes that he’s a vampire (a reality the film never confirms or denies) who preys on women, killing them and staging their deaths to look like suicides as he drinks their blood. But Martin has been sent to Pittsburgh to live with his older (and very religious) cousin, who hopes to save the boy’s soul. There’s no missing the serial killer parallels to Martin, down to the way that he clearly operates in a cycle that seems to be collapsing, but Romero dodges the usual assumptions of that genre as much as he’s avoiding vampire tropes. Instead, Martin is inextricably linked to its time and place – Pittsburgh in the 1970s, as it slowly dies out – and Romero does nothing to avoid the signs of the time. Indeed, there’s a bit of Taxi Driver here, as Martin feels as shaped by the drug abuse, dying factories, lack of opportunities, and more, as much as by his upbringing – whatever that was. Apparently Martin first existed in a much longer cut, and it shows; the film as it stands feels abruptly paced, with sequences elided out and time jumps that can be hard to follow and erratic. But even with those issues, it crawls under your skin, delivering murder and home invasion sequences that stand the test of time and giving us a protagonist who’s completely and utterly sui generis. It’s a more subtle examination of the world and its issues than Romero would come to be known for, but it’s all there in its own unique way, anchored by a great performance by John Amplas as the disturbed teenager at the core of it all. Strange, unsettling, uncomfortable, and wholly unique – it’s not hard to see why this has the cult following that it does, and you can count me in for it. Rating: ****


Thanks to the reactions and praise for Saint Maud, I assumed that what I was getting into was pure religious horror, but it became clear very quickly that Saint Maud was instead an entry in a genre that I have a lot of love for – that of a lonely, isolated person (often a woman, if I think of movies like Repulsion and books like Audrey’s Door) whose reality and/or sanity is breaking down around them, all while we’re thrust into their heads. In this case, we’re in the world of the titular Maud, an at-home caregiver who has retreated into religion after an incident from her time as a nurse left her fractured and broken. Maud becomes more and more fixated on saving the soul of her client, but it’s also clear that she’s looking for purpose and meaning in the world, and that only God can provide that for her. It’s also clear, though, that the reason Maud is relying on God is because she has no one else at all, and that isolation only causes her mania to build and escalate in dangerous ways. As entries in the “unreliable and slightly mad narrator” genre go, Saint Maud is solidly good, even if it’s not doing anything particularly new or incredibly; the film is anchored by a great performance by Morfydd Clark, who has to convey all of Maud’s past and trauma without much dialogue, and she’s helped by director Rose Glass, who effortlessly segues between reality and religious visions without ever missing a beat. I’m inclined to raise the movie’s score simply based off of the final seconds of the film, which felt like a brutal and brilliant touch by Glass; while others could complain that it removes the ambiguity from the film, I’m fine with that, as it turns the story from a horror/psychological thriller into more of a tragedy. I thought Saint Maud was very good but never great, but it’s a remarkable, strong debut, and I’m definitely curious to see what Rose Glass does from here. Rating: ****


I’ll start off my review of RRR by stipulating that I have essentially no exposure to Tollywood (or Bollywood, for that matter) films, and even though RRR is apparently only incredibly loosely based on real characters, I have no real sense of the history of the film beyond “hey, colonialism? Not great for India!” That stipulated, RRR is everything I’d heard and then some, delivering style, excess, operatic storytelling, and just a sheer energy that’s all but impossible to resist. Even now, I’m just thinking of the series of setpieces that make up this film – dance numbers, silent rescues of a child, tiger fights, motorcycles used in a variety of ways, male friendship montages – and I’m just delighted all over again. The story is functional enough – we’re very much in John Woo Hong Kong-opera territory here – with our two male leads in a bit of a Departed scenario as one tried to rescue a kidnapped village girl while the other searches for the hunter coming to rescue that same girl. But the film lives and dies through the chemistry between our leads, who work perfectly as rivals but even better as friends. Again, I know next to nothing about Tollywood films, but it’s not hard to see why both N.T. Rama Rao Jr. and Ram Charan are stars, particularly the latter; by the time Charan cracks his first smile, you basically realize, “Oh, this is a movie star.” RRR is excess in every way, with a disregard for physics and a love of the “rule of cool,” and by God, it works. That’s one of the fastest three hour movies I’ve seen in a long time (overall, anyway; I won’t deny that there are a couple of slow stretches along the way, and a couple of sequences that feel like nothing except buildup for the next big thing), and look, if it’s all a little dumb and broad, I refer you to Ebert’s idea that movies are about how they go about things, and I rest it there. What a blast. Rating: **** ½


IMDb: Guillermo del Toro’s Pinocchio | John Wick Chapter 4 | [REC] | God Told Me To | Martin | Saint Maud | RRR

The Northman / **** ½

At a point in history where it feels like a lot of what I love about cinema is on the ropes – thrust aside in the name of franchise filmmaking and a theatrical experience desperate for safe bets – there is something so exciting about the fact that Robert Eggers is out there making Robert Eggers films, and to hell with what anyone wants. The Northman, Eggers’s third feature film, is almost exactly what you would expect from someone giving the man behind The Witch and The Lighthouse 90 million dollars to make a Viking revenge film – and in this case, I mean that in a good way.

In its broadest strokes, The Northman is a retelling of the same legend that inspired Hamlet – this is the story of a young man whose father (Ethan Hawke) is killed by his uncle (Claes Bang), and who seeks revenge upon that man. (Is the young man named Amleth? Well, so Shakespeare didn’t reach too far for that particular name.) And, to be fair, that story is…well, it’s fine. There aren’t a ton of wrinkles to this tale from a plot perspective: Amleth runs for his life, grows up (into an insanely ripped and intense Alexander Skarsgård), returns home, and begins a campaign of terror, violence, and revenge against the man who stole his mother (Nicole Kidman). Along the way, he strikes up a kinship with a potion-making young woman (Anya Taylor-Joy), who helps him but gives him more to live for than just revenge and death.

That’s it – and yes, as someone who was kind of excited to see what Eggers might bring to a plot like that, it’s a bit of a letdown to say that he doesn’t really bring that much to the plot…but to every other level of the film? Eggers brings everything. By all accounts, The Northman is among the most meticulously researched Viking film ever made, and that certainly feels like the case; much as he did with The Witch, Eggers doesn’t so much re-create the past so much as just immerse you into it effortlessly, making it feel less like you’re watching a modern retelling of the story and more like you’ve just opened a window into the past, done without irony or modern judgment.

But there’s more to The Northman than just its milieu, astonishingly captured though it is. (And that atmosphere is absolutely supported by a slew of strong performances; Skarsgård carries the film through his haunted eyes, but Willem Dafoe and Björk both make the most of their eerie, unsettling cameos, and Bang takes what could have been a one-note character and gives him a complexity beyond the simple villain role.) What turns The Northman into something more fascinating and ultimately a bit unsettling is the way that Eggers embraces the belief system of the Vikings, giving us religious rituals that commune with the dead, resurrected creatures of evil, prophecies from unnatural figures, and more, all juxtaposed with the grimy, grounded reality of the film. Eggers even gives us glimpses of surreal visions of twisted family trees and the gates of Valhalla, all done with primarily practical effects but made to shine and gleam nonetheless.

To all of this, Eggers brings his patient craft, gliding through the film with extended long takes that flow through the midst of battle sequences, carefully dole out information, and frame elements for maximum impact. As we follow Amleth through an assault on a village (including an astonishing moment involving the catch and return of a spear) or as he prowls in the night, Eggers camera conveys the impact of movement – and stillness, for that matter – carefully staging his sequences for maximum intensity. And trust me, there’s intensity to spare: this is a Viking film, and Eggers is willing to let it get bloody and violent. This isn’t maybe on the level of violence that some filmmakers would go with this, but The Northman isn’t for the faint of heart – with torn-out throats, spilled intestines, crushed skulls, and more, Eggers remembers that violence is most effective when you make each occurrence count. And count they do.

Roger Ebert always said that movies were not about what they were about, but how they went about it. To describe the plot of The Northman will make it sound a little generic and disappointing, and there’s little denying that anyone looking for the psychological intensity of The Witch or the…you know, everything of The Lighthouse will find this his most conventional and accessible (sort of) film. But as an experience, The Northman is a knockout – it will give you images and moments that take your breath away, it’s crafted with a patience and a focus on imagery that I don’t see often enough in big releases, and it tells its tale with intensity, passion, and an attention to detail that brings its historical world to life. As a story, it’s fine; as a film experience, it’s unmissable.

IMDb

Everything Everywhere All At Once / *****

Every so often, I go see a movie that just leaves me gleeful at what it does. I still remember walking out of some of them – Being John Malkovich, Hausu, and Fight Club all come to mind – just exhilarated and thrilled at what I’d seen: a movie with no interest in the “rules” or expectations of an audience, and instead a desire to just go for it – damn the torpedoes, let’s push this thing as far as it can go. And now, I can add into that Everything Everywhere All At Once, a movie that reminds me that not everything out there is franchises and reboots and sequels; that you can still tell something wholly original and wild and uninhibited; but more than that, a reminder that if you want, you can do about anything you want in a movie – and when you do that, the fun is boundless.

So much of Everything should be experienced, not told, so I’ll keep myself to the basic setup: Evelyn Wang (Michelle Yeoh) is having a rough time. Her business is being audited. She’s going through the motions inn her marriage to her cheerful, guileless husband Waymond (Ke Huy Quan). She’s about to have to tell her hidebound Chinese father that her daughter Joy (Stephanie Hsu) is gay – by introducing him to her girlfriend. And all of that is before a version of her husband from an alternate dimension shows up and tells her that she’s the only one who can save the entire multiverse from destruction.

What happens from there is absolute unchecked insanity, as the filmmaking team known as the Daniels hurl through world after world, stringing it all together with an internal logic, but gleefully defying your expectations. You want cinematic allusions? Have everything from Kubrick to martial arts, from  Wong Kar-Wai to Pixar. You want lowbrow humor? Enjoy one of the most grotesque fight sequences I’ve seen, most of which involves people without pants for reasons I wouldn’t dare spoil, or another that involves a most unusual living weapon. You want absurdity? Try a couple of truly out there worlds, including one oddly beautiful one that’s also a study in comedic minimalism, or another one that’s so bewilderingly weird that the movie pauses to give us an origin story for it (which, honestly, only explains a little, but it’s so good that you won’t care). Again and again, Everything gives you inventive, wild images, stretching your imagination and giving me so many things that I’ve never seen in a movie, and doing it all with style, technical craft, and a sense of kinetic fun that’s absolutely infectious.

All of that would maybe be enough to recommend Everything, even if the rest of the film wasn’t good. But luckily, I don’t have to make that choice, because the film around it is every bit as delightful and rich. Much of that has to be credited to the incredible central performers, all of whom aren’t just giving a single good performance, but who are asked to give us take after take on their characters. (I’m inclined to give the “best” nod to Quan, whose characters have the wildest swings and who often has to convey a change with only a shift in posture, but that’s hard to do given how much Yeoh is doing at every moment in the film, or how incredible Hsu is at conveying her pained relationship with her family. And only focusing on those three doesn’t even mention the always welcome James Hong as Yeoh’s father, or the nearly unrecognizable Jamie Lee Curtis as the auditor making Yeoh’s life miserable.) 

But what really works about Everything is the way it does what the best genre works do: marry its themes and ideas to its plot and its story. For all of the manic energy around the multiverse, Everything is, at its core, a story about the paths we didn’t take in life, and how they can add up to a lifetime of regret and concern about what we missed out on. It’s about the way our actions have consequences far beyond the immediate, shaping not only our lives, but the lives of those we love and care about. And really, it’s about the sense of failure that we sometimes have at how it all turned out – and about how we often overlook the small things that make it all worthwhile anyway.

I loved, loved, loved Everything Everywhere All at Once, and I loved it unreservedly. I laughed until tears streamed down my face; I giggled with glee as it veered and zigged and zagged all over the place; I reveled in how much time it spent letting its Chinese family not just be ornamentally Chinese, but making that part of the film’s text and subject matter. I loved its characters, I loved its anarchic spirit, and I loved its quiet optimism that we can always turn our lives around. And yeah, I loved its style and its go-for-broke attitude, as it reminded me of the kind of movies that made me realize “oh, you can do this in a movie?” It’s unabashedly wild and adventurous and nuts, and I loved every second of it.

IMDb

Comics Corner: Famous Authors Edition

Sometime last year, I caught up on all of Ta-Nehisi Coates’ run on Black Panther, making my way up to the point where the pandemic prevented him from finishing his huge final arc, The Intergalactic Empire of Wakanda. Now, though, the ending has been published, allowing me to see how this big, ambitious, strange arc hangs together as a collective whole. Empire starts oddly enough, with T’Challa waking up as a slave working under the cruel thumb of a massive space empire – one that identifies itself as the empire of Wakanda. Is this “our” T’Challa? Is this “our” Wakanda? How did we get here? Coates and his able crew trust that we’ll stick with them to get our answers, throwing us into the deep end and asking us to start swimming as they throw us into a world with a rising rebellion, a slave class stripped of its memory and history, a goddess starting to question her choice of emperor, and T’Challa himself, who struggles against his mantle of “savior” in favor of simply remaining the warrior he knows himself to be. As the story goes along, you can start to see the influence of Coates the political thinker – this is a story about what empires have to cover up in order to live with themselves, about how historical crimes are ignored and shoved aside, how the oppressed so often have to be defined rather than define themselves – in other words, ideas that have no real relevance anymore. And then there’s T’Challa himself, grappling with the ideas that Coates has been playing with for his whole run – what does it mean to be a king? What are the responsibilities that a ruler has to his people? What must a leader be willing to give up? All of that, while it’s meaty, is left mostly in the subtext, as Coates gives us an action-paced tale that seems designed to address the complaints of how talky the early going of his run tended to be. Empire doesn’t entirely stick the landing; there are big ideas that feel rushed and cluttered as the endgame comes together (I’m thinking especially of some aspects of the role the goddess Bast has to play in all of this), but given the pandemic and the difficulty of some of what this run is trying to do, I can let that go, given how rich, imaginative, and ambitious this all is. Imperfect, but highly recommended. Rating: **** ½


I’ve been a fan of author Saladin Ahmed for some time, and even if I hope that one day he returns to novels and book-writing, I’ve enjoyed his work in comic books over the past few years. When you tell me that Ahmed is writing a series in which Conan the Barbarian gets involved in a Las Vegas heist that just might have him being used as a pawn in something far larger, well, you can count me in, so it’s no surprise to find that I quite enjoyed Conan: Battle for the Serpent Crown on the whole, even if some of its ties to the larger Marvel universe held it back a little for me. The hook here is simple enough – Conan has been stuck in our world through a sorcerer’s spell, and is hunting the man he has to kill in order to return home; along the way, he strikes up an ad hoc partnership with a woman named Nyla, who’s working on a heist in order to get revenge on a man named Imus Champion. That heist, though, turns out to be far more complicated, because someone is pulling the strings behind the scenes. What follows from all of that is a lot of fun, with Ahmed playing with the “fish out of water” tropes in a lot of ways (there’s a one-way conversation between Conan and a man about Conan’s attire that delighted me) but also never letting us forget how dangerous Conan can be. The story keeps veering into other Marvel properties, which ultimately detracted from the story for me a bit; while the various changes of locale always felt natural and within the plot of the tale, the “cameos” ultimately took away from it all for me, reminding me of how often comics can put “synergy” above just telling a fun story. But when Battle for the Serpent Crown is on its game, it’s a blast to read, giving you a tight (five issues only) story that gives you an odd couple pairing, some light comedy, some great action, and a nice dose of character work that invests us even in this simple standalone heist. It’s a fun read. Rating: ****


Unlike the other two authors in this post, Joe Hill cut his teeth in comic writing, meaning that a Joe Hill comic series is less of a stretch and more of a return home. Still, though, his limited series Dying is Easy undeniably feels like a very different work from Hill, eschewing his usual horror elements in favor of telling a tight neo-noir murder mystery with a thoroughly grouchy hero. Syd Homes is a former cop turned stand-up comic, one who uses his act at least partially as a way of airing his demons and his thoughts about the world; that makes sense, given that the Syd we meet certainly seems to have burned most of the bridges of many of the confidantes he may have made along the way. But Syd’s decision to dish out a beating on a joke-stealing fellow comic ends up biting him badly when that same comic is found dead the next morning, meaning that Syd is in the crosshairs, and a lot of his former co-workers would be more than glad to see him hang for it. At its core, then, Dying is Easy is your classic noir, but it’s done with an off-kilter sense of humor (for example, a running joke about people’s attraction to Alan Rickman, or the frequent explanation of why the current police chief hates Syd so much) and a sense of momentum that’s hard to ignore. Indeed, of all three of these comics, Dying is Easy is the most visually rich, with excellent use of two-page spreads, more interesting panel layouts and flow, and a nice sense of visual detail that allows Hill to place clues that he’s going to payoff five issues later in a genuinely satisfying ending. Dying is Easy has some great setpieces, and it moves like a rocket, but what works best about it is how engaged we are in this mystery, which gets a lot of new wrinkles over the very short run of the comic, and yet somehow never loses its way. It’s a great little neo-noir with a sour, bitter comic as a hero and a sense of fun energy that makes it a real treat. Rating: **** ½

Comixology: The Intergalactic Empire of Wakanda | Conan: Battle for the Serpent Crown | Dying is Easy

Network Effect, by Martha Wells / **** ½

ne.jpgAh, Murderbot. What a treat it is to come back to you. After marathoning the novella-length entries in the Murderbot Diaries series, I was excited to check out Network Effect, Martha Wells’s first novel-length entry in the series. On the whole, it’s every bit as good as the rest of the series; while the storyline can get a little convoluted and dense at times, it more than makes up for it with some ambitious storytelling gambits in its back half – plus, of course, the joy of Murderbot’s usual dry, witty, snarky narration throughout.

By now, if you’ve read the novellas, you’ll know the broad outline of what to expect here. And let me stop there, because you really should read the novellas before you jump into Network Effect. I assumed that Wells’s first full novel in the series might be a good entry point for new readers, but Network Effect really trades off of the earlier books in some ways that make it far better as the fifth entry in a series than it does as a standalone. That’s not so much true from a plotting perspective – by and large, this is a self-contained story, like all of the entries – but there are some recurring characters that definitely will make more sense if you’ve read earlier books, and more than that, there’s Murderbot’s current status in the universe, which can be…complicated.

So, the basic rundown: Murderbot is a SecUnit – a robot with organic parts designed to function as a security unit for hire for various organizations and corporations. Only Murderbot (its own private name for itself, after a horrifying incident) hacked the software keeping it under control, and has spent several books trying to figure out what exactly its purpose is now that it’s “free”. Those adventures have led to friendships with other robots and AIs, as well as a surprising bond with one particular group of humans who have managed to stop seeing a rogue SecUnit as property and have thought of Murderbot as something akin to a friend. Meanwhile, Murderbot’s discomfort and disinterest in the world rarely change outwardly, with the unit far preferring to watch TV rather than listen to dumb humans.

Which brings us back to Network Effect, in which a simple mission turns very strange when Murderbot and the daughter of one of its favorite humans – and some others – find themselves captured by a ship piloted by some very unusual inhabitants. And as if protecting the daughter isn’t quite enough, well, Murderbot soon realizes that it has a connection to that ship that means Actions Must Be Taken.

From there, the plot unfolds in pretty typical Murderbot fashion – lots of corporate intrigue and greed, some interesting world-building that hints at a very complex science-fiction world, and great action sequences. And, as I mentioned, that plot can get a little convoluted at times – there end up being a lot of humans to keep track of, and not enough of them stand out or really stay memorable, and while the choice to essentially group all of the book’s villains together makes sense, it ends up making a lot of them forgettable and or confusing some of the layout of scenes. What’s more, though, the final explanation of what’s going on really opens up the world of the series in some big ways that need a bit more explanation than we get, and as such, it all feels a little Calvinball-esque as we hit the climax.

For all of those minor issues, though, Network Effect is a blast throughout, and so much of that comes back to the voice and persona of Murderbot. Snarky, dismissive, disinterested, and yet somehow a better creation than it wants to admit, Murderbot makes for such a good narrator that every chapter is just another treat, no matter what’s going on. Whether tuning out from human arguments to watch TV or finding itself unable to speak because someone has acted with kindness toward it, there’s something wonderfully awkward and introverted about this lethal piece of machinery that’s come to true life – emotions with which I can deeply empathize. And as if that’s not enough, Wells breaks things up in some neat ways in the book’s final section – ways that I don’t want to spoil, but add some neat new dimensions to her writing and the tone of the books.

The best thing I can say about Network Effect is that it’s perfectly of a piece of the rest of the series – there aren’t major twists or surprises here, just more of the same. And that may sound like faint praise, but when “the same” means this narration, this fun world and universe, this great style for action sequences, and this sense of fun and humor – well, that’s not faint at all, is it?

Amazon

Another Man’s Freedom Fighter, by Joseph Carter / ***

51gpbd4peelIt’s all but impossible to talk about Joseph Carter’s debut novel Another Man’s Freedom Fighter without invoking the name of Tom Clancy, but that’s not necessarily a bad thing. Like Clancy did, Carter dives into modern geopolitical tensions, contemporary issues, technological advances (particularly where it comes to espionage and warfare), and uses all of it to craft a tense, action-driven thriller where a growing conflict between Russia and Poland risks, at best, tearing apart NATO, and at worst, triggering World War III. And while the Polish forces attempt to keep their country free of Russian influence, and politicians try to hold back the conflict,  a security consultant named Mark Sanders finds himself caught up in the middle of it all, with the chance to tear down a corrupt Russian regime – but only at a deep risk to himself and the ones he loves.

That’s a very Clancy-esque structure for a book, and it’s to Carter’s credit that he generally holds his own against that heavy legacy, telling the story of a deeply complex conflict in easily understandable terms and with a great sense of pacing. This is a war that deals with boundary disputes, guerilla insurrection forces, cyber propaganda, NATO treaties, and more, but somehow, Carter interweaves all of it into a generally solid, compelling tale, with the shape of the war always easy to understand and yet grounded in engaging characters. What’s more, Carter makes no effort to hide the real-world parallels and inspirations, giving the book an even richer texture that only makes the action all the more compelling and uncomfortably plausible.

Yes, as a modern war story and a tale of contemporary geopolitics, there’s a lot to be said about Another Man’s Freedom Fighter. But not all of the book is about the war. For one thing, there’s Mark, our “everyman” who never ends up feeling less than absurdly “awesome” at all times. Is Mark brilliant? In-shape? Lusted after by random women? A brilliant computer engineer? A perfect planner of escape routes and surveillance evasion? A martial arts master? Of course! You know the type. And while that archetype has a long history in fiction – particularly in this genre – it doesn’t keep Mark from being less than comical at numerous points.

As for that “lusted after by random women” line, it’s best not to dwell on Carter’s use of women in the book. There’s not a one who’s not instantly identified through her looks, especially when we’re in Mark’s perspective, as he evaluates every woman he sees based off her appearance. That’s most off-putting when it comes to Mark’s hacker partner, a woman who’s defined less by her astonishing computer skills and more by her beauty, which is referenced in every single scene, and whose lesbian sexuality ends up being used as a fantasy point for Mark. It’s an off-putting and gross trope that gets worse and worse as the book goes along, and never ends up with a satisfying counterexample to offset it.

Add those issues to some basic craft problems throughout (the sheer number of comma splices throughout the book set my teeth on edge) and an ending that finds the book just abruptly cutting off without any warning or resolution, and there’s no way that I can fully recommend Another Man’s Freedom Fighter. There’s no arguing that Carter shows a lot of promise, and as a modern warfare tale, there’s a lot to grab on to here – a keen grasp of world politics, a strong ability to handle large scale conflicts while keeping everything clear and understandable, and a knack for pacing and moving the story along. But the other issues in the book ended up leaving a bad taste in my mouth. Does Carter have a lot of promise, and probably some great books to come? More than likely. But this one isn’t it.

Amazon

John Wick: Chapter 3 – Parabellum / **** ½

mv5bmdg2yzi0odctyjlimy00ntu0ltkxodytytnknjqwmzvmotcxxkeyxkfqcgdeqxvynjg2njqwmdq40._v1_sy1000_cr006481000_al_The 21st century has given us some truly great action films. Gareth Evans’ The Raid delivered some of the most intense hand-to-hand combat ever captured on film. The Mission: Impossible series has found numerous directors giving us elaborate, jaw-dropping setpieces that work both as spectacle and as tension-builders (for me, Brad Bird’s Ghost Protocol is probably the best of them, but it’s hard to go wrong in the past few entries). And of course, George Miller’s Mad Max Fury Road is a work all unto itself, creating something so masterful, intense, jaw-dropping, and visceral as to defy easy categorization.

So how does the John Wick series carve out its own niche in that crowded field? Well, first of all, it makes sure that it holds its own in the action field, mixing gunplay, martial arts, and car chases seamlessly and delivering them all with impact and violence to spare. But more than that, what’s made the Wick series work so well is the way it’s focused on building a wonderful, strange world all its own, filling every nook and cranny with great actors, stuffing itself with mythology and style to spare, and doing all of it with a commitment to visual style that’s a joy to behold.

All of which brings us to Parabellum, the third chapter in the John Wick series, and maybe the best entry so far, as the film delivers the most intense action of the trilogy, escalates the style even further (no small feat, that), and does all of that while never stepping away from the things that made the series great – a surprisingly engrossing world-building, a commitment to interesting actors (seriously, how many action franchises would make room for Ian McShane, Lance Reddick, Laurence Fishburne, Jason Mantzoukas, or Anjelica Huston in their ranks?), and more than anything, a simultaneous realization of its own absurdity and a refusal to back down from any of it.

The plot, as per usual for the films, starts with a simple enough hook: it’s been nearly one hour since Wick was declared “incommunicado,” which sets him loose on the streets of New York City with every assassin in the city coming after him, and all hell is about to break loose. A great starting point, and a chance for the film to hit the ground running, stepping out of the gate with a series of battles that put just about everything else in theaters right now to shame, even before Wick starts killing men using horses – and that’s just how the film begins.

But that sort of pace is generally unsustainable for a film (The Raid notwithstanding), which gives Parabellum the chance to follow Wick as he starts trying to cash in a lifetime of favors to clear his name and pull himself back out of the frame. How this leads to globe-trotting journeys, walks through sere deserts, massacres in Casablanca, and an unlikely final mission, is best seen cold; suffice to say, the film continues the series’ ability to slowly expand its mythology at a perfect pace, giving you more and more of the world without ever leaning too hard on explanations or exposition, and instead, just giving you the sense of something so much bigger and more sprawling in the background. What’s more, the film’s choice to immediately follow the events of Chapter 2 allows the movie to split its time between Reeves’ compelling title character and some of the supporting cast, most notable McShane and Reddick, who find their hold over the Continental questioned and their power slipping.

It would be all too easy for Parabellum to get too self-involved in its own mythology here, diving into backgrounds and investing everything in power plays and politics. But director Chad Stahelski and the film’s writers know that people come to see the Wick films for the action, and my god, does the film deliver. From halls of mirrors to blacked-out hotels, from vicious attack dogs to environmental hazards, the film finds a way to make every fight its own unique thing, using the setting, the characters, and the plot to give each one its own impact and emotional style. Sometimes that means pure spectacle, as when the film gives a nod to one of the other great modern action films (I won’t spoil it here) in the form of two henchmen looking at the chance to prove themselves against Wick. Or sometimes, it’s a man (Mark Dacascos, a treat) torn between idolization of Wick and a chance to make a name for himself, which gives their battle a dark humor and a weird sense of respect that feels perfectly at home here.

Indeed, that odd sense of “respect” gets to the heart of what makes these films so interesting. The Raid was a brutal battle for survival. Fury Road was apocalyptic madness. Mission: Impossible is about saving the world. But in the world of John Wick, innocents aren’t really threatened, and brutality isn’t tolerated. This is a rich underworld of rules, codes of conduct, etiquette, and style, and so what you get is like an ultraviolent, ultrastylish, character-driven action movie that’s in love not only with action, but with style and what movies can do visually. That’s not to say that you won’t find yourself wincing in agony at some of the moves here (again, I truly feel like Parabellum is the most intense of the trilogy, with a few moments that left me just curling up in my theater chair in pain), but more than anything, the joy of these movies is watching professionals do what they do best, and navigate a world where everyone has their own agenda. There are a few shortcomings, of course – a couple of bad spots of CGI that weaken the impact of otherwise great moments, and a heel turn near the end that left me confused for a bit as to whether it was genuine or fake in a way that I don’t think was intentional – but those are relatively minor issues in a movie that left me just giddy at what I’d seen.

Here’s how good it was: I was a little glad that the series was going to end at chapter 3, because I don’t want it to overstay its welcome, but chapter 4 has already been announced…and I couldn’t be more excited. Bring on more headshots, more coins, more esoteric rules, more kingpins, more great actors, and more gorgeous setpieces that put other films to shame.

IMDb

Killing Gravity, by Corey J. White / ****

33091587You’ll see more than a few references to Firefly‘s River Tam if you read reviews of Killing Gravity, and it’s not hard to see why. Both definitely play into that archetype of “kick-ass women who’ve become killing machines,” to say nothing of some amnesiac elements and some solid antihero work to the main character. Corey J. White’s heroine, Mars Xi, isn’t quite as memory-deprived as River, but there’s still a lot of implications of mysterious organizations, genetic engineering and tampering, and more. Oh, and psychic powers that allow her to tear people to shreds or crush spaceships into tiny balls.

So, yes, Killing Gravity definitely plays in some familiar territory. But that doesn’t mean that it’s not an engaging, exciting read. Mars is undeniably a violent, brutal protagonist – her hatred and distrust of almost everyone around her is understandable, but there’s no sense of “well, maybe I need to be the bigger person here.” Instead, Mars takes her pound of flesh and then some, as White delivers some absolutely spectacular action sequences that find her using her psychic powers to maximum (and often gory) effect. All of that could end up feeling either incoherently chaotic or excessive, but White makes it all work, keeping us firmly in Mars’s head and letting her narrate the detail from a more emotional perspective that focuses less on the physical aspects of the violence and more on the chaos of battle.

Beyond that, Killing Gravity is a simple enough story – Mars is saved from a drifting spaceship by a passing crew who takes her in, only to find themselves drawn into her ongoing attempts to escape from the organization that created her in the first place. Meanwhile, Mars gets some indications that a long-lost friend might not be dead after all, and might have some answers as to how to break the cycle for good.

Undeniably, Killing Gravity feels like a bit of a prologue for a larger story, which it is – it’s the first volume in a series called The Voidwitch Saga – and as such, feels a little rushed at times. Generally, it uses its novella length to its advantage, telling a fast-paced story and moving at a great clip through all of it, keeping the tension building and the threats right at Mars’s heels. But that same brevity can sometimes work against it, especially when it comes to the slower moments where Mars has a chance to figure out a bit more about herself, and the book’s rushed pace ends up making the scenes less impactful and a little less coherent than they might otherwise have been.

Still, there’s no denying that Killing Gravity is a fun read; there’s something to be said for these Tor novellas that set up bigger series with quick, impactful, lean stories that hit the ground running and aren’t allowed to waste time. And if it sometimes feels a little familiar, well, sometimes we like certain tropes for a reason. Besides, if you don’t like the idea of a psychic woman crushing the ships of her oppressors into tiny balls, crew and all, what on earth do you like?

Amazon

A Tale of Two Superhero Movies

deadpool_twoI ended up thoroughly enjoying the first Deadpool a lot more than I expected, finding its self-effacing take on comic movies fun (and funny) even as it struggled to sometimes move beyond the genre’s needed beats. So it’s all the more disappointing that Deadpool 2 loses so much of what made the first movie so much fun, giving into tropes more quickly, falling into dark moods that detract from its winning childishness, and ultimately feeling more generic and less self-aware than its predecessor.

That’s not to say that Deadpool 2 doesn’t have its moments. The film’s opening montage of life as an assassin is stylish mayhem, excessive in all the right ways while steering into the absurdity of the premise. A mid-film effort to create a super team, and their unique first mission, is the film’s absolute highlight, perfectly subverting expectations in everything from cast choices to plot outcomes. And the post-credit scene is a treat, mixing meta-commentary, silliness, and self-awareness perfectly into a rapid-fire set of gags that pay off and then some. More than that, there are some wonderful little touches, such as the fact that it’s the most casually diverse Marvel movie yet made, with a nice array of ethnic groups and sexual preferences on display, all while keeping the jokes within the characters and not at their status. (For instance, Deadpool’s constant lust for Colossus is used as comedy, but not in a gay panic sense it so easily could; instead, it’s just because of his absolute lack of restraint or tact in every situation.)

But the rest of the film struggles to match any of that sense of fun, giving us a more standard superhero story that falls into familiar beats without the sense of “sure, we’re doing the things you expect, but we know you expect them, and we know we’re doing them” that the first movie had. (That’s most notable in an early and despised trope the movie tosses out without any sense of why people hate the trope, and the filmmakers’ insistence that they didn’t know about it doesn’t track with their deep awareness of the character and the genre.) Yes, Josh Brolin brings a great contrast to Reynolds’ constant ridiculousness, and Zazie Beetz is a treat as Domino, whose constant good fortune and optimist attitude steal the show. But the plot often forgets to be fun, instead turning into a meditation on death, brooding vengeance, and child abuse for good measure, all without the meta commentary that made the first one so much fun.

(It’s here that I’ll add the caveat that my friend who wanted to watch Deadpool 2 showed me the extended cut released to home media, feeling that it’s superior to the theatrical cut in some ways. So, in theory, some of my issues with the film could easily come down to watching a different cut of the finished product. That being said, from what I’ve seen in my digging, the scenes added to the film, while they did slow down the pacing a little, really didn’t include my issues with the film, and in some cases added the goofiness and fun that I missed from other sections. Still, the disclaimer is worth noting.)

You can’t help but wonder if Deadpool 2 isn’t a victim of the first film’s success. The original Deadpool felt like a movie that worked because everyone involved was given more leeway to experiment and play in this weird corner of the Marvel world. But now the money’s rolling in and Daddy Marvel is here to make sure everyone plays it safe and keeps it within safe lines. It’s a letdown for those of us who are tired of the homogeneity of comic book movies and want more freedom to play within the bounds of the genre.

dogzvwyu8aaxrzgBut luckily, 2018 also gave us Spider-Man: Into the Spider-Verse, which may just be the best comic book movie ever made (maybe beating out Raimi’s Spider-Man 2 for me, which is high praise). With a gratifyingly original story, a true sense of humor and of fun, and style to spare, it’s a treat, not only as a comic book movie, but just as a movie in general.

It’s the style that all but demands to be discussed, even though a written review is the worst medium in which to do so. Spider-Verse is animated, but instead of going for the typical “grounded” look of a Pixar or a Dreamworks movie, the film is hyper-stylized, with comic panels and thought bubbles occasionally entering the frame, colors misaligned with lines to create a true comic book feel, and glorious use of color throughout (most notably in the final battle, which turns into nearly psychedelic art). More than that, the film embraces the possibilities of animation, with rapid-fire images, perfectly unreal caricatures (the movie’s hulking, monstrous take on the Kingpin is a highlight), and jaw-droppingly fluid and imaginative action sequences that took my breath away. (It’s the first time I’ve seen an animated film that didn’t just match up to what Brad Bird can do; it outdoes it, using every trick it has and every power in wild, incredible ways.)

So, yes, it’s got style oozing out its ears. But more than that, Spider-Verse is FUN in a way that’s hard to capture. It’s not just the humor of the whole thing, although the film is frequently and consistently laugh-out-loud funny, with a self-awareness on par with Deadpool and an equal ability to take itself just the right amount of serious. (The nods to the increasingly weird Spider-Man cinematic canon are perfect, but the real standout is the post-credit scene, which mixes some deep comic book pulls with a hilarious silliness.) No, it’s not just the comedy; it’s the sense of joy that Spider-Verse has, as though the movie can’t believe that it gets to be a superhero movie and just wants you to have the exhilaration of its weird, multi-planed world along with it. Powers seem exciting. Combat seems dangerous and intense while never feeling grim. The world is stylish and fun to explore, and you can’t help but lose yourself in it – the best thing you can say about a movie.

Of course, a lot of that fun comes from the performances, all of which are fantastic. Who to single out? Do you go for Liev Schreiber’s ominous baritone Kingpin? Or Nicolas Cage’s gritty noir narration? Or John Mulvaney’s wonderfully weird Spider-Pig? Mahershala Ali’s doting, “cool” Uncle Aaron, or Brian Tyree Henry’s prickly but loving father? Lily Tomlin as Aunt May, or Kathryn Hahn as a scientist with a much bigger role to play than you might first expect? But for me, it’s going to have to come down to Shameik Moore as Miles Morales and Jake Johnson as a middle-aged, jaded take on Peter Parker. It’s their relationship that most drives the film, but both bring their all to it, from Miles’s awkward efforts to fit in and flirt to “Dadbod” Parker’s unexpected heartbreak as the ramifications of being in a different universe hit him. More than their individual performances, though, it’s the bond between them, as Spider-Verse becomes one of the first superhero movie to really find a way to bridge the “solo” hero problem without turning into a team-up film.

I could go on for hours about this movie – the choreography of the action sequences, the energy of the soundtrack and score, the depth of the characterization, the perfect balance of ridiculousness and gravitas, the blessedly casual approach to diversity, the art – and still never manage to convey what it’s like to just watch it. So go. You’re tired of comic book movies? Hey, me too. But Spider-Verse is a jolt in the arm for the genre, a comic book story that’s not just good within the limitations of the genre, but one that works as exhilarating, imaginative, weird cinema, done with it a studio framework but still utterly original. I truly loved it, and it’s to the movie’s credit that even now, weeks after I saw it, all I can think is that I’d be up for going again right now.

Ratings

  • Deadpool 2: *** ½
  • Spider-Man: Into the Spider-Verse: *****
IMDb: Deadpool 2 | Spider-Man: Into the Spider-Verse